Difference between revisions of "Stage"
From GiderosMobile
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Methods</translate> === | === <translate>Methods</translate> === | ||
− | [[Special:MyLanguage/Stage:setClearColorBuffer|Stage:setClearColorBuffer]] ''<translate>Enable/disable draw call for background color</translate>''<br/><!-- GIDEROSMTD:Stage:setClearColorBuffer --> | + | [[Special:MyLanguage/Stage:setClearColorBuffer|Stage:setClearColorBuffer]] ''<translate>Enable/disable draw call for background color</translate>''<br/><!-- GIDEROSMTD:Stage:setClearColorBuffer(state) Enable/disable draw call for background color --> |
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Events</translate> === | === <translate>Events</translate> === | ||
=== <translate>Constants</translate> === | === <translate>Constants</translate> === | ||
|} | |} |
Revision as of 15:32, 13 September 2018
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The Stage class represents the top of the scene tree hierarchy. The instances of Stage is not created directly (there is not any Stage.new function) but
there is already a global variable stage.
MethodsStage:setClearColorBuffer Enable/disable draw call for background color |
EventsConstants |