Difference between revisions of "Article Tutorials/Drawing Shapes (filled polygons)"
From GiderosMobile
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To create a shape, you draw it using line commands. Once created, the shape can be rotated, scaled, ... | To create a shape, you draw it using line commands. Once created, the shape can be rotated, scaled, ... | ||
− | < | + | <syntaxhighlight lang="lua"> |
local myShape = Shape.new() | local myShape = Shape.new() | ||
myShape:setLineStyle(2) | myShape:setLineStyle(2) | ||
Line 15: | Line 15: | ||
myShape:endPath() | myShape:endPath() | ||
stage:addChild(myShape) | stage:addChild(myShape) | ||
− | </ | + | </syntaxhighlight> |
This will draw a purple rectangle: | This will draw a purple rectangle: | ||
Line 22: | Line 22: | ||
== Manipulating your shape == | == Manipulating your shape == | ||
− | < | + | <syntaxhighlight lang="lua"> |
myShape:setPosition(75,0) | myShape:setPosition(75,0) | ||
myShape:setRotation(45) | myShape:setRotation(45) | ||
myShape:setAlpha(0.5) | myShape:setAlpha(0.5) | ||
− | </ | + | </syntaxhighlight> |
[[File:Rotated-Rectangle.png|thumb|center]] | [[File:Rotated-Rectangle.png|thumb|center]] | ||
== Style == | == Style == | ||
− | There are a few options for setFillStyle: | + | There are a few options for setFillStyle: |
− | ''Shape.NONE = No fill'' | + | *''Shape.NONE = No fill'' |
− | ''Shape.SOLID = Solid color fill'' | + | *''Shape.SOLID = Solid color fill'' |
− | ''Shape.TEXTURE = Fill your shape with the content of a PNG'' | + | *''Shape.TEXTURE = Fill your shape with the content of a PNG'' |
This will set the shape as solid with a blue color filling and a transparency of 0.25: | This will set the shape as solid with a blue color filling and a transparency of 0.25: | ||
− | < | + | <syntaxhighlight lang="lua"> |
setFillStyle(Shape.SOLID, 0x0000ff, 0.25) | setFillStyle(Shape.SOLID, 0x0000ff, 0.25) | ||
− | </ | + | </syntaxhighlight> |
− | There are also a few options for setLineStyle: | + | There are also a few options for setLineStyle: |
− | ''width'' | + | *''width'' |
− | ''color'' | + | *''color'' |
− | ''alpha'' | + | *''alpha'' |
− | '''Note: | + | '''Note: This tutorial was written by [http://bluebilby.com/author/waulokadmin/ Jason Oakley] and was originally available here: http://bluebilby.com/2013/04/10/gideros-mobile-tutorial-displaying-graphics/''' |
+ | |||
+ | |||
+ | '''[[Written Tutorials]]''' | ||
+ | {{GIDEROS IMPORTANT LINKS}} |
Latest revision as of 10:29, 26 August 2024
Displaying Images
Gideros Studio has a simple way of creating graphics in the way of Shapes.
To create a shape, you draw it using line commands. Once created, the shape can be rotated, scaled, ...
local myShape = Shape.new()
myShape:setLineStyle(2)
myShape:setFillStyle(Shape.SOLID, 0x9900ff)
myShape:beginPath()
myShape:moveTo(1,1)
myShape:lineTo(100,1)
myShape:lineTo(100,100)
myShape:lineTo(1,100)
myShape:lineTo(1,1)
myShape:endPath()
stage:addChild(myShape)
This will draw a purple rectangle:
Manipulating your shape
myShape:setPosition(75,0)
myShape:setRotation(45)
myShape:setAlpha(0.5)
Style
There are a few options for setFillStyle:
- Shape.NONE = No fill
- Shape.SOLID = Solid color fill
- Shape.TEXTURE = Fill your shape with the content of a PNG
This will set the shape as solid with a blue color filling and a transparency of 0.25:
setFillStyle(Shape.SOLID, 0x0000ff, 0.25)
There are also a few options for setLineStyle:
- width
- color
- alpha
Note: This tutorial was written by Jason Oakley and was originally available here: http://bluebilby.com/2013/04/10/gideros-mobile-tutorial-displaying-graphics/